$500 Sci-Fi / Horror Mapping Contest
ProBuilder Mapping Contest #2
Theme: Sci-Fi/Horror, H.R. Giger
Timeline: Deadline Extended to April 1oth!
Entries will be judged by a panel of industry professionals
Detail meshes and textures are encouraged for this contest
Free Sci-Fi textures pack provided by www.GameTextures.com!
Time for a serious mapping contest with ProBuilder!
For the second ProBuilder mapping contest, we want to see what you can really create, with the full power of newly-released ProBuilder 2.0. This is your chance to go all-out and show off a truly awesome level design, and compete to win a $500 cash prize.
Contest deadline extended to April 10th! All entries must be submitted by 11:59 CST.
Detail meshes are heavily encouraged for this contest. We’d love to see maps that could be part of a real game, with details like light fixtures, crates and barrels, wires, anything that brings realism, life, and visual interest to your map. Of course, ProBuilder geometry should make up the majority of your map (around 85-95%). Also, to keep competition fair, any meshes must be either your own, or available completely free for anyone else to use as well.
Theme and Reference
The contest’s theme is “Sci-Fi / Horror”, and extra points will be awarded for any H.R. Giger style influences you can add. Some great reference materials are Alien, Prometheus, Dead Space, Doom 3, and Event Horizon. To help with this theme, the awesome folks at GameTextures are providing a totally free pack of their top-quality Sci-Fi textures, to everyone entering the contest. You can download the pack here: http://bit.ly/WnKcZv
Entries and Copyright
To participate in the contest, you will need to submit a zip file containing at least 3 in-game screenshots (no retouching) of your finished level, plus a copy of your full project. We prefer you simply send us a DropBox link, or similar. Your work remains entirely yours, including all rights/etc. We will only use the projects to verify your screenshots, and for judging. The images will be used in the contest and elsewhere for marketing ProBuilder, and will always display a link to your own site, along with the ProBuilder logo.
A panel of industry professionals will be judging the entries, and choosing a winner- no “popularity contests” here. Your entry will be judged on it’s overall look, and adherence to the theme. Judges are:
- Samuli Viikinen (Max Payne, Alan Wake, Rochard)
- Eric Von Rothkirch (Quake 3, No One Lives Forever 2, Duke Nukem Forever)
- Spencer Kern (Offensive Combat)
- Simon Dean (Folk Tale)
- …more to be announced soon!
Throughout the month, we will also be giving away smaller prizes for the best WIP art, so be sure to drop by the Unity Forums thread (http://bit.ly/VOQMpg), and post your work as it progresses!
Best of luck to everyone!
Questions/Comments/etc? Just ask!